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Paper Glider
Project type
Game Development
Role
Game Programmer, 3D Modeler
Game Engine
Unity
Paper Glider is a 3D casual mobile game where players control various paper airplanes gliding through dynamic maps filled with other flying planes. The goal is to stay airborne as long as possible while avoiding obstacles like tree branches and air pockets. The game was submitted to NSC 26th 2024 and received 10,000 THB in funding support.
As a programmer, I developed the name input and display system.
As a 3D modeler, I created all 3D models of the paper airplanes and applied materials to them.
















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